// hello, world
Aurélien Gorjux
Computer Science Engineer in Training
Building at the intersection of software, systems, and networks.
About
I'm a Computer Science engineering student at Polytech Nice Sophia, graduating in 2027. My path into tech started through networks and telecommunications— I hold a CCNA certification, a DUT and BUT in Networks & Telecom, and scored 960 on the TOEIC (C1 level).
During my apprenticeship at a telecom operator, I worked hands-on with Cisco equipment, building and maintaining network infrastructures for major events. That experience grounded my understanding of how systems connect and communicate at scale.
Now I'm deepening my focus on software engineering — from Python and Java to system programming and web development. I'm currently exploring WebGPU and its potential for high-performance graphics and compute on the web. I'm driven by the challenge of building reliable, well-designed systems.
Outside of tech, I play piano (classical, jazz, and film scores), enjoy photography, and am a cinema enthusiast — Christopher Nolan, Kubrick, and Tarantino are among my favorites. I've traveled across Europe and South Africa, and I'm always looking for new perspectives.

Education
2024 — 2027
Polytech Nice SophiaCurrent
Computer Science Engineering Degree
2021 — 2024
IUT Nice — Networks & Telecommunications
DUT & BUT (Work-Study Program)
2019 — 2021
Polytech Nice Sophia — PEIP
Preparatory Cycle
Projects
A selection of academic and personal projects

Interactive 3D Globe
w/ undefinedA real-time 3D globe engine built from scratch with Three.js and React — featuring Mapbox vector tiles, progressive LOD, 3D building extrusion, and oblique camera views.
Particle Simulator
SoloA high-performance interactive physics simulation leveraging WebGPU to orchestrate 100,000 particles in real-time. The experience combines GPGPU computing (Compute Shaders), additive blending, and dynamic kinetic colorimetry to create an organic, neon nebula effect.
// particle simulator
Click to repel · Right-click to attract · Space for shockwave

MNIST Digit Recognition
SoloA neural network built from scratch in Rust that recognizes handwritten digits with 98.64% accuracy. Trained on the MNIST dataset using a multi-layer perceptron with ReLU activations, softmax output, and trained with cross-entropy loss.
// mnist digit recognition
Draw a digit · Prediction auto-triggers after 800ms

Conway's Game of Life
SoloA WebGPU implementation of Conway's Game of Life based on Google's codelab. A 128x128 grid of cells evolves in real-time on the GPU — compute shaders handle neighbor logic with toroidal wrapping, cells are colored by grid position.
// conway's game of life
Hold click or Q to accelerate ×10

Rogue-like Game
SoloA rogue-like RPG built with Python and Tkinter. The player navigates procedurally generated maps, fights monsters, collects items, and trades with merchants. Features an inventory system, turn-based combat, and a graphical interface built with OOP principles.

Skittles Game
SoloA turn-based skittles game rendered with Python's Turtle graphics module. Players take turns knocking down pins — the last one to topple a pin loses. Features graphical rendering, turn logic, and score tracking.

Network Infrastructure Design
w/ undefinedAcademic project from my Networks & Telecommunications degree (IUT). Multi-site enterprise network designed in Cisco Packet Tracer — 3 VLANs across 3 floors, inter-VLAN routing via a Layer 3 switch (3560), ASA 5505 firewall with DMZ hosting Web and DNS servers, internal DHCP/DNS services, and ISP uplink to a simulated public network.
Experience
Freelance Software Developer
Self-employed— Micro-entreprise · IT services (62.01Z)Apr 2026 — Present · France · Ongoing
Software Developer — Architecture & API Integration
Undisclosed client — B2B DeepTech startup (transport sector) · Apr — May 2026
- ›Authored a technical and operational scoping document (deployment, integration procedures, and compliance) ahead of automating new services.
- ›Designed and implemented a modular, scalable software architecture to integrate real-time data-stream API services.
Network Technician Apprentice
Viapass— Professional telecom operatorSept 2023 — Aug 2024 · Cannes · 1 year
- ›Maintained, assembled, and dismantled network infrastructures for major events at the Palais des Festivals (conventions and festivals)
- ›Configured active Cisco equipment, performed troubleshooting and system installations
- ›Managed RIPE database operations and network inventory
Research Intern — SIS/SigNet Team
I3S Laboratory— CNRS research laboratoryFeb — June 2023 · Biot · 51 days
- ›Compiled and summarized research articles on ecological transition topics
- ›Assisted in designing coursework and lab exercises on energy and sustainability for IUT students
Customer Service Agent
BNP Paribas— BankingAug 2020 — Aug 2021 · Cannes · 3 months
- ›Managed front desk operations, client transactions, and phone inquiries across multiple branch locations
Temporary Worker
Adecco— Staffing agencyJune 2021 — 2025 · Mougins area · Various
- ›Completed diverse short-term assignments: warehouse operations, retail, hospitality, and event staffing
Skills
Get in Touch
Whether you have a question or just want to say hello, feel free to reach out.